Crises


Lisa Kupferschmidt

German Federal Foreign Office

Semester

2 20
3

Interfacelab

Contact lisakupferschmidt@web.de

In the game Crises the players slip into the role of a politician and have to try to beat the game together. This game has two types of cards: Through the Crises cards the players immerse themselves in history and with their resource cards the players react to crises. The difficulty of the game is to coordinate decisions, because the players are only allowed to communicate about the resources under certain conditions and have to try to describe these.

The cards and the game piece can be stored in a box with drawers. Straps in the drawers make it easier to open them but also guarantee a pleasant removal of the cards. By pulling out the drawers and turning the box upside down, the storage becomes a game board which the players have to climb during the game.

  • Digital Spontaneity  UWID

    Digital Spontaneity
    Tim Schüring

  • AXE Hairdryer Plus  UWID

    AXE Hairdryer Plus
    Noah Basu

  • NEVA  UWID

    NEVA
    Kathrin Neumann

  • News  UWID

    News
    Luisa Ebeling